![]() ![]() Go back to Blender, and rig the Gargantua.smd to the VRChat skeleton. ![]() Use VTFEdit to export the vtf files to an image file of your choice, preferrably. QC with a text editor of some kind (I recommend opening it with Notepad++), that will tell you the directory you have to go to.ħ. Use GCFScape to find the Gargantua materials. QC, as that will be confusing for you since you seem to not really know anything about Source Engine models yet.)Ħ. mdl (do not grab any of the ones labelled LOD, and don't open the. Get and install the Source Engine support plugin for Blender.ĥ. The Gargantua wouldn't be in an add-on.Ģ. This is because the models are stored in special filetypes inside the game files. mdl) in Black Mesa's files with GCFScape. I'll walk you through it step-by-step, here.ġ. I can't make it any easier and there's just no easier way to do it, these are the programs you're going to need, and these are the things you're going to have to do, if you want to export stuff from a Source Engine game. If you don't know what i'm talking about, and if you aren't willing to figure it out, you just probably won't be able to do it. ![]()
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